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13 June 2010

The Process of Battle

For those who want a visual of how the last turn went, check out the "For the Greater Good" posting for the battle plan and then refer to the two maps here for how it played out. "Miracle at Eindhoven" is the map as it currently stands.


This is the a view of the battle arrows placement. Along with other notes.

On this map is the resulting moves from the battle results and the exploit moves. Following this, both Generals received their reinforcements\reserves which are predesignated to come in at specific times in this scenario (Market Garden)

The Germans are due to receive the 107th Panzerbrigade (Panthers) and KG Hummel (Konigstiger !!) at the Rhur and Kleve supply ports respectively.

Not all of the exploitation moves are shown, but you get the idea. The Germans elected not to exploit and instead chose to keep all units available for movement in the Strategic Phase.




11 June 2010

MIRACLE AT EINDHOVEN!


Combat briefing. Market Garden Campaign. Game time: Turn 2, Week 2.

Orders were given to continue the pressure on the American paratroopers in the Groesbeek heights area and other drop zones, to hold the lines and defend the bridges everywhere else and to attempt a nearly suicidal delay action against the armored columns in the Eindhoven and Helmond Bridge areas.

As they say, a good plan only lasts until contact with the enemy. The Allies took the initiative and attacked the Son Bridge and Venray Road, while in plains south of the Groesbeek hills our German commander continued his plunder of the Allied drop zones looking for Spam, Lucky Strikes and toilet paper.

Three battles between the Axis and Allied generals resulted in two losses for the Axis but one, incredible, against all odds win for the Axis at Eindhoven. The Allies attacked the Son Bridge reinforced by a Sherman troop and Typhoon support. On the German side, the Luftwaffe bridge defenders were there to assist the ground troops and even made a good accounting for themselves by destroying allied armor. Several Stugs were lost when they attempted to crush American GI’s but were later avenged by Fallschirmjagers. In the end, the Allies failed to capture the bridge and broke and ran from the field of battle, with the Germans hot on their heels and not stopping until Eindhoven was back in Axis hands. An incredible turn of luck that fulfilled one of the major but seemingly impossible orders for the turn.


At Venray road, another Allied attack caught some dug in Pioneers by surprise without their anti-tank magnetic mines and wiped them out to a man without so much as a scratch. Hiding behind them in the wooded marshes were some Pak40’s who could not seem to stop the tanks either until they were within spitting distance or bogged down at the woods edge. Even as Allied artillery soared overhead to strike the empty polder beyond, the AT gunners zeroed in and finally found their marks! Victory seemed near after that especially when the supporting American GI’s broke and ran. It was all for naught though, as the whole time another platoon of US Paratroopers were skirting around the Germans lines and popped up behind them to capture the objective making the positions the Axis held untenable forcing them to retreat to Mass Bridge and await reinforcements.

Reports are sketchy regarding the situation on the plains south of Groesbeek. Retreating survivors report an Allied terror unit, which appear to be a force of Irish Guardsmen, has taken back the Drop Zone designated as “N” by the Allies. The madmen charge Axis lines screaming and firing madly even as their own shells fall among their victims. In the confusion of the defeat, some of our heavy 8.8cm guns were routed. Interrogation by the Gestapo of our terrified men is under way to try and determine what sort of terror weapon these Guardsmen are using that makes them so unstoppable and the rumor of belt-fed rapid-fire artillery has risen its ugly head again.

Strategically, the Allies landed some more paratroopers; among these were the Polish at LZ-S northwest of Arnhem. Supplies were also dropped. Where was the Luftwaffe FW190’s to shoot down those lumbering transports? Apparently, fuel or ammo shortages kept them grounded as they were nowhere to be seen. In the South, having cleared Venray road the Allied armor raced up the road to link up with the US 101st Airborne unit sent to hold the Gemert Road after their scout reported it was temporarily clear of Axis troops. This tenuous link was enough to allow the first of the Allied armor to race up to the Vokel road and even now they threaten the Grave Bridge area. Meanwhile, the Germans have rushed whatever reinforcements they could to Eindhoven to hold this unexpected prize. Elsewhere, stretched to the point of breaking, hard decisions have been made in order to give our fighting men the strength they need to have a positive effect on the coming battles while still holding vital areas.

08 June 2010

For the Greater good

Axis Commanders. Email me or post a comment and I'll send a map of the latest battle plan. This is a crucial turn for us and I believe we will need to make some sacrifices to pull off a good outcome for turn 2.

Edit: Updated with the map I sent to the Axis players prior to battle. Note that the map was slightly inaccurate but did not effect the games.
Tim has updated the main campaign page. Check it out here! If anyone has a question about the map or notices an error, please let me know as I have agreed to take on map making duties for the campaign.

05 June 2010





Here is a map of the situation to the best of my knowledge. Tim, the campaign organizer, has confirmed and corrected the location of the units. The light green areas are Allied controlled. Please refer to Tims blog for official campaign updates.

03 June 2010

Soldiers of the Reich! The defense of the Bridges into the heart of the Ruhr valley continues! Eindhoven and Helmond Bridge were lost due to overhwelming Allied superiority in material which means the Allies are but one area away from linking up with the first of their Airborne troops if they take the Son Bridge. Take heart though, an attack on the drop zone code named DZ-N south of Groesbeek Heights was a stunning success and threatens to disrupt further supply of the isolated Allied troops. Further North, a delay action fought by our brave security forces in Arnhem West was nearly a draw but we were forced to yeild the Western outskirts of the town to the enemy.
With each passing hour more of our valiant soldiers arrive which strengthens our resistance and weakens the Allies. Very soon, orders for the next round of battle will be issued so keep your radios on this frequency. 

Some of you may be wondering why the Axis broadcast in the clear.. Well, read up on the Allied Code breakers and the Enigma machine and you will understand the futility of secrecy. Most of our orders will be hand delivered via messenger on the day of battle.      

02 June 2010

New Orders!



The uptade to Tims site is in. In addition, I have added the map shown here with general strategy guidelines for the upcoming battle. Note that I have added Green bridge icons to the map to better show where we can count on the extra support from the bridge defense units (88mm and 2 20mm AA guns)

Supply primer (based on limited intel)

To be in supply, you must be able to draw a complete line by road back to a supply depot arrow. For the Germans there are six of them in grey around the sides and top of the map. For the allies there are three across the bottom of the map. Areas adjacent to roads are also in supply but you cannot trace supply back through anything but roads.
For airborne, they must be able to draw a line back to an LZ/DZ until they are connected by road to the Allied supply arrows.
It goes without saying that being out of supply can have drastic meaning for the battles. Avoid causing a situation in which we end up being surrounded. Mainly, do not create a pocket into which once you go you have no line of supply. Conversly, if we can sever the road links repeatedly the Allied spearheads will be in trouble..